![]() I didn't want to leave my big yellow sub down in the depths so I decided to drive it back to my primary base near the shallows. I progressed through the game, built a one eyed submarine, ventured deep and did what had to be done. On the first occasion it was quite early in the game & I was scanning the area around the back of the Aurora for blueprints and such without submersible help when I saw a shadow pass over me, looked up and there it was in that murky water and I'm positive It was turning around to get me so I hightailed it outta there back to the pod. I finished the game in 50 hours and I only got to see them twice. Reapers are one of the main things that make this game tick for me. In my current playthrough I don't even have a stasis rifle. Especially if, like me, you prefer to coexist with your fishy neighbors on 4546B. There's just something fascinating about watching a predatory animal stalking it's prey (such as a cat stalking a bird or rodent).Įxploring the dunes feels really intense. If I'm feeling particularly ballsy I'll swim closer to them. I still watch them using camera drones sometimes. But then hearing her roar and seeing her swimming towards me, that solidified my anxiety about them. Just seeing the size of her tail, bigger than most of the predators I'd encountered up till then was intimidating. ![]() So I left the beach and entered the water and watched in fascination as her tail slipped into the darkness. ![]() But when he told me about Mabel, my curiosity got the better of me. They eventually became this phantom boogieman that he'd usually help me street clear of. But I remember him telling me stuff like, "you're heading towards a reaper, be careful" and stuff like that. My first playthrough was with a friend letting me play his game through share play. Whoever made the Reaper's noises should get a trophy because no other game has managed to make an enemy that sounds this terrifying. Every other leviathan lacks that "I am going to violate you with a burning chainsaw" vibe that the Reaper has. Only the Ghost Leviathan has a similar schtick, but I find their banshee screams a bit silly personally, and they certainly don't sound as aggressive. I have no clue how to describe it, but it rings the uncanny valley bells in my brain on top of just sounding so violent. It manages to sounds so fucking pissed, and I dunno why, but it sounds vaguely human-like, or something mimicking a human scream but way more animalistic. ![]() It actually took me a while to pick up what a Reaper sounds like, and that certainly had an effect on me. Getting chomped by a Chelicerate or a Sea Dragon isn't the same as getting chomped by something that looks like it has some form of intelligence the former is just animal behavior, the latter implies malevolence, even if it isn't really there.Īnd then there's the noises. If one looks at its ugly mug, you'll notice it actually has a somewhat human-like face, or something far closer to one compared to all the other leviathans. I think it's because the Reaper falls somewhat into the uncanny valley. But the Reaper? I always end up skedaddling when I get the first whiff of their presence. For every other Leviathan, I can confidently walk on by with little fear, sometimes even sticking around to watch them. But by my third playthrough, 40 hours in, I was actively dreading going anywhere near their prowling grounds, and listening for their distinctive roar was something I always did when exploring areas I haven't before. It's not like I had nothing but violent run-ins either, I've had plenty of times where a Reaper just didn't notice me or attack and I got away scot-free, and my Seamoth had only ever been grappled like, once. And originally, the Reaper was the same.except I got more scared of it as I played. I legit find the Ghost Leviathan weirdly pretty, the Sea Dragon is easy to avoid in both the Prawn and Cyclops, the Chelicerate is just sort of.there, and the Shadow Leviathan was more of an annoyance than a threat to me. This applies to the leviathans across both games, as after the original intimidation factor I start to view them less like sea monsters and more like really angry seafood. Don't know why I don't, maybe it's how easy the game is, maybe it's the fact I treat the animals in the game like, well, wild animals, and keeping my distance and not tarrying has proved to be the most effective means of dealing with them. My immediate reaction was "hey, come back! LET ME SCAN YOU!" When I got to the top, a huge ass face emerged from the depths and took a huge chunk of my health. ![]() I remember when I first came across the Reaper I was swimming around the grassy plateaus, I started to move up a large rock formation, closer to the Aurora. ![]()
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